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Announcement system

The system runs entirely server-side.

Automatic events

  • first login: private message;
  • returning player: private message;
  • logout: message to other players;
  • periodic announcements.

Periodic selection

  • SEQUENTIAL: configured order;
  • RANDOM: random selection;
  • SHUFFLE: traverse a shuffled catalog before restarting.

Placeholders

{player}, {player_uuid}, {online}, {max_players}, {server}, and {sender}.

Files

<world>/serverconfig/ServerBoost/messages.json
<world>/serverconfig/ServerBoost/seen_players.json

Administration

Node: minecraftserverboostmod.command.announce.

/msb announce info <message>
/msb announce success <message>
/msb announce warning <message>
/msb announce error <message>
/msb announce list
/msb announce reload
/msb announce random
/msb announce send <id>
/msb announce enable <id>
/msb announce disable <id>